Sharp Unveils Prototype VR Controller can simulate different textures, such as smoothness or roughness

 

Sharp Unveils Prototype VR Controller

         

Sharp has unveiled a prototype VR controller that uniquely combines haptic gloves with traditional VR controller buttons. This innovative design aims to provide a more immersive virtual reality experience by blending advanced touch feedback with familiar gaming controls.

      

Sharp Unveils Prototype VR Controller
             

Key features of Sharp's new VR controller include:

 * Next-Level Haptics: The core of the device features "multi-segmented tactile elements" on each fingertip, including the thumb. These segments are designed to generate a range of vibration patterns that can simulate different textures, such as smoothness or roughness. While it doesn't offer force feedback or temperature sensation, the goal is to provide a higher tactile resolution than current market offerings, leading to more lifelike virtual textures. Sharp plans to refine these effects through co-development with early users.

           

 * Hybrid Design: What sets this prototype apart is its integration of standard VR controller buttons and a thumbstick along the exterior of the index finger. This allows users to perform familiar game inputs without needing to remove the haptic glove, aiming for seamless interaction.

 * Tentative Pricing and Availability: The controller is still in development, and its commercialization is uncertain. However, Sharp has given a tentative price of 100,000 JPY (approximately $635 USD). Pre-registration was briefly available but is now closed.

Currently, the prototype lacks its own built-in positional or finger tracking, hinting at potential compatibility with third-party tracking standards or mounts for existing "high market share" controllers. This hybrid approach suggests Sharp is focusing on enhancing the tactile feedback and control experience within VR.


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